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Red Faction

There will most likly be alot of errors on this particular page, but there's nothing I can do about it sorry.

WalkThrough:
As soon as you begin the game, head down the ramp into the open area.  As you get further down, you hear someone say "Come on Parker, shift's over."  As you get to the bottom, you see a guard arguing with a miner. The guard pulls out his control baton, but the miner punches the guard, knocking him out. After this, another guard further down shoots two miners. Pick up the control baton on the unconscence guard and fry the guard who just killed the miners. Another guard awaits by the big door to your far left. Use the pistol you picked up from the second guard and kill him. Go through the big blue door where the third guard was. As you walk up, you see a robot digging a hole to your right. Further up, you see an entrance on your left.  Go through to the area, kill the guard, then grab the Remote Charges. Head back through the tunnel and continue up. You will see an entrance on your right; ignore it. Continue up and you'll see another tunnel to the left.  Enter it, grab the Remote Charges at the end, then return and continue up. As you approach the blue-outline checkpoint thing, you get a message from the mysterious Eos.

**********************************************************
Eos: Miners!  This is Eos, leader of the Red Faction.  Our time has come!
**********************************************************

Enter the tunnel to your left, where the light sits.  Kill the one guard in here, then grab the Remote Charges, and open the box for a milked and EnviroSuit armor.

*********************************************************
Eos: Workers in Mine M-4 have started the rebellion.  They're fighting   
and dying for you as I speak!                                           
*********************************************************

*********************************************************
Eos: Find the Red Faction members among you.  Join us and strike back at
Ultor!                                                                  
*********************************************************

*********************************************************
Eos: Together, we can...                                                
*********************************************************

Head back to the hallway and continue up, following the sign that says "Guard
Station."  At the top, you hear a cry for help.  From your right, a miner runs, being chased by a guard.  If you kill the guard before he kills the miner, the miner tells you something about a shuttle leaving for Earth with all the miners, and he'll make sure you can get in if you help him get there.  If you didn't save him, then it doesn't really matter because I just told you what he would've said.  If you did save him (or didn't), head to the right and run down the path.  Near the middle, the miner will die in an explosion (if saved before) and three guards at the door will attack you.  Kill them all, grab their stuff, and toward the door.

LOADING

As soon as you regain control, head through the door.  Two guards are across
you, and one as a rocket launcher.  Dispose of them, then jump into the water.
Swim across to the other side, jump onto the small platform, then run up the
ramp to reach the top of the bridge.  Enter the door at the top, then run all the way up the ramp to the next door.  Go through it.  There are three guards in here; two perched on platforms.  Kill them all and go through the next door.  Continue up the pathway and go through yet another door.  There are more guards in here, perched on platforms, as well as a Driller to your left. Walk up to the driller and press the Action key to enter and drive it.  If you want, you can either open the blue door in this room with the drill, or drill your way through.  However you choose, head that way.  In the next room, you will see an electrified fence.

***************************************************
Eos: Remember every dead miner, every injustice, and strike back!      
***************************************************

****************************************
* Eos: The Red Faction will lead you to freedom.                          
****************************************

Drive through the fence with the driller.  This will make the driller inoperable, but you won't have to face the two guards in the room to the left. Enter the small blue door on the other side of the fence.  Go up this small ramp.

LOADING

When the load is finished, Hendrix messages you.

********************************************************
Hendrix: Parker, you don't know me, but my name's Hendrix and I want to
help you.                                                               
********************************************************

******************************************************
Hendrix: I'm a security technician with Ultor.  I have my own reasons for
hating them and wanting to help you.                                  
******************************************************

******************************************************
Hendrix: I've been watching the riots on security monitors.  You're the
only miner from M-4 to make it this far.                                
******************************************************

At the top of this winding ramp, you see an APC driving across a bridge. You have two options.  You can either let the APC cross, at which point it opens the door.  If you do this, you will have to evade the bullets of that APC soon.  Your second option is to throw a Remote Charge on the bridge, then detonate it as soon as the APC is over it.  This will create a gap in the bridge, sending the APC to its doom.  I recommend this choice, if not to save yourself later, but to enjoy one of the cool aspects of the Geo-Mod technology.

*************************************************
Hendrix: Be careful, Parker.  Ultor's rushing forces in to block the    
mines and keep the rebellion from spreading.                            
*************************************************

Continue across the catwalk to the tunnel opposite you.  Head down.  You emerge in a big room.  Kill all the guards, then take the elevator to the top.  You got off by a door; enter it.

LOADING

Head up the ramp.  You see a guard running toward you on fire.  Avoid him so you don't take any damage from the flames.  Continue up and kill a bunch of guards.  Grab the Automatic Shotgun from the armored guard, and the
Flamethrower from the dead miner.  Proceed into the booth in the middle, activate the switch, then enter either door that just opened.  There is a Riot Shield in this small control booth if you want it.

In the next room, enter the door.  Kill the armored guard through the door, then hit the switch next to this door.

LOADING

When the loading is done, the door opens, and you are in a long hallway with
doors on both sides.  Ignore the first door on your right, and continue along.
Enter the second door on the right.  Kill the guard and pick up the armor on
the dead miner.  Head back out, then go to the first door on your left.  Kill the guard in the stall for ammo, then head out.  Enter the third door on your right.  Grab the ammo and armor, and head toward the door to your right, next to the glass.

********************************************************
Hendrix: If I can reach someone in the Red Faction, I'll ask how you can
link up with them.  I'll let you know.                                  
********************************************************

You are now in another long hallway.  Turn to your left and take control of
the stationary turret, because six or so guards will come at you.  Let them
have it, then release control of the gun.  Enter the first door on your right
and you'll see someone in a jail cell.  Open the door by picking up the card
on the table, and then follow the guy.  As soon as the guy is released, he'll
head to the elevator room, but will die in there.  Go back to the turret,
because another group of guards will attack you.  You receive a message in the
elevator room.

********************************************************
Hendrix: That elevator's been destroyed.  You'll have to find another way
up.                                                                     
********************************************************

***********************************************
Hendrix: I think I can still get you to the docking bay, Parker.   
***********************************************

Leave the gun, then head to the door in the center of the left wall.  In this
new room, head to the left.  Be sure to holster your gun before entering, or
the Doctor in this room won't heal you (if you're hurt).  Run through the
archway to the back end of this room, and use your Action button on the Miner laying on the table.  He talks about the shuttle in the docking bay, then
dies.  Return to the hallway and go all the way down, toward the cafeteria.
Kill about three guards in the cafeteria, then enter the kitchen via the door
in the back.  Crawl into the vent above the sink and follow it around.

LOADING

Jump out of the vent and head toward the door at the top of the stairs.

******************************************************
Hendrix: There's a back route into the docking bay up ahead, if it's not
blocked.                                                                
******************************************************

Enter the door, then walk to the other day.  Follow this hallway, and when it
turns to the right, kill the guard, then climb the ladder.

******************************************************
Hendrix: The escaping miners came this way too.  The elevators ahead
were destroyed in the fighting.  You'll have to climb up.               
******************************************************

Open the door to the elevator shaft, and climb the long ladder all the way to
the third platform.  Kill the guard, cross this short hall, then walk around
to the next ladder, and climb it all the way to the top.  Get off the ladder,
kill the guards, and enter the open elevator doorway.  You are now in what
appears to be an office area.  Begin walking down the hall.

LOADING

Shoot open the vent to your left.  Crawl all the way to the end, shoot the vent, drop down, and kill the security guard.  Grab the health from the wall if needed, the Assault Rifle from the weapon rack, and press the button on the
console to open the door.  Shoot out the glass, drop down, and go through the
now opened door.

Continue through this hallway killing the guards, then enter the double doors.
You are in the main lobby area.  Kill the guards, then jump behind the desk to
your right, get the health and ammo from the dead guards, then run up the stairs in the center of the room.  Take a right and follow the hall to the door.

LOADING

Enter the door and walk up a ramp. You will see a miner die to your right. Walk this way, kill the guards, then take control of the turret.  Kill about three to four guards, then go through the door beyond the turret.  Walk into the elevator at the top of the ramp and ride it up.  You get off at a medical facility.  Walk into the room marked with a cross and get the doctor to heal you (if needed), then head down the slight ramp.

LOADING

******************************************
Hendrix: Hurry, Parker.  The miners are at the shuttle.
******************************************

Continue down the hall until you walk into a large hallway overlooking the
docking bay.  Both doors shut, and you see the shuttle take off.

****************************************
Hendrix: There they go.  If only you'd been faster...
****************************************

The shuttle flies out the door, but gets blown up by guided rockets.

**************************************
Hendrix: Maybe being slow isn't such a bad thing.
**************************************

Go through the now opened door and turn left at the fork.

*******************************************************
Hendrix: That explosion blew out the docking bay door.  Before you can  
enter, you need to activate the emergency doors from the control room.  
*******************************************************

Return to the fork and turn left.  Follow it up and around to the right.  Go into the control room, and hit the switch on the console that's sitting in the middle platform, between the two green tint floors.

********************************************************
Hendrix: That did it.  Once the docking bay's pressurized, the containme-
net door will retract.                                                  
********************************************************

Return to the elevator and ride it down.  Follow the hallway to the next set of doors and go through them to enter the docking bay.  Kill the guards, then go through the big doors to your left.  Kill the guards.

LOADING

Take the cargo elevator down.  At the bottom, enter the big sliding door.  In this new room, you can grab some extra ammo and equipment from the shuttle. When you've got the stuff, continue down the ramp, opposite the door you came in, to another door, and go through it.

There is a sentry turret hanging on the ceiling.  Duck behind obstacles to
avoid its fire.  Run to the first door on your left.  Climb the ladder, get the health from the box (if needed) and enter the shaft.  Walk through to the
next room.  Climb down the ladder and head for the door.  Go through the door and turn left.  Walk across one of the grates to the door on the other side.

In this room, there is a robot which you can fight or avoid.  Walk to the small door, outlined in red, to your right.  Climb the ladder.  Follow the catwalk to a door.  Enter it, take out the guard, then hit the switch on the console.  Return to the main floor and enter the now opened door.  Walk to the next door.

LOADING

*********************************************************
Hendrix: The elevator ahead should take you down to Level N-17, fairly  
close to the Red Faction base.                                          
*********************************************************

Enter the door.  Follow this hallway to the elevator and ride it down.  After it reaches a certain depth, it begins to creak.  The elevator uncontrollably falls down.  Climb onto the ladder to avoid being killed.  Walk down the ladder to the platform and go through the door.

Kill any guards in here, then go to the small building to your left.  Collect whatever you need in here, then go to the building across from you.

***************************************************
Eos: If you can stay alive until we fight our way back up, we'll find   
you.                                                                    
***************************************************

Get the stuff from the chest, then go to the door and hit the switch.  It short-circuits, and you get another message.

********************************************
Hendrix: The door's jammed.  Blast around it, if you can.               
********************************************

Take out your Rocket Launcher or Remote Charges and blast the wall to the left or right of the door to get to the other side.  Walk down this new area to the bottom.

**********************************************************
Eos: There are squads of miners somewhere ahead of you, Parker.  Try to
link up with them.                                                      
**********************************************************

LOADING

**********************************************************
Hendrix: Careful down here, Parker. This mine section was abandoned years
ago and its none too stable.                                             
**********************************************************

Walk down carefully to the first piece of rock, then jump down.  You'll land
in the water.  Swim to the other side and climb the hill.  At the top of the hill, turn left and follow the path with the red lights.  At the top, walk to the end and drop down to the platform.  Continue to the bottom of this ramp.

***********************************************************
Hendrix: There are more groups of miners moving toward you.  Eos must be
after something important.                                              
***********************************************************
LOADING

*********************************************************
Eos: Parker, we need your help.  We're trying to knock out an Ultor geo-
thermal power plant in this sector.
*********************************************************

********************************************************
Eos: If the power's knocked out, we can launch a major attack.  But our 
squads are running into stiff resistance.                               
********************************************************

Hit the switch and go through the door.

**********************************************************
Eos: If you can help them take out the power plant, I can send more miners
up to join you.                                                          
**********************************************************

In this new room, walk up the ramp, and follow it around to the back of the
building.  Go through this short hallway.

LOADING

When the load is finished, continue through the hallway to a metal catwalk.
When the catwalk curves left, go straight.  Walk across and then jump onto
the rocks where you see a tube touching them.  Walk into the tube, follow it
up, then jump into the shaft.

*****************************************************
Eos: Parker!  One of my squads is pinned down inside the ventilation    
system.  Can you help them out?                                         
*****************************************************

Crawl through the shaft to the end.  You emerge in a big room.  Walk up the ramp in the middle to the very top.  Hit the switch, then jump into the bowl that just began moving.

*****************************************************
Hendrix: There should be a ventilation opening in here that'll take you 
to the miners I spotted.                                                
*****************************************************

As the bowl raises, you will pass a spinning fan.  Jump out of the bowl and
pass through the fan when there's an opening in the blades.  Follow this vent shaft.

LOADING

*******************************************************
Hendrix: There's a route past the old rock crusher that should get you to
the power plant, Parker.                                                
*******************************************************

You will see another fan.  Crawl through when you can, being careful to not
fall, as it is fatal.  When through, go to your left and climb the ladder to the next catwalk.

**************************************************
Eos: Parker?  I've lost touch with everyone else up there.  I think 
you're all we have left.                                                
**************************************************

**********************************************************
Eos: Until the power's cut to Ultor's monitoring systems, they know every
move we make.  We're getting mowed down.  I hope you can do it, Parker.
**********************************************************

Keep climbing until you get to the fan with the label "Rock Crusher."  To get
through, climb to the very top, then jump on the fan base, walk on the pipes,
then jump down to the next fan.  This is the one you want.  Crawl through
when you can.  Walk down, kill the lonely guard, and then wait for it to load.

LOADING

At the end of the shaft, jump to the rocks.  Walk to the yellow machine and
throw the switch.  Walk around the machine, climb the ladder, and make your
way to the other side of the crusher to pick up the Sniper Rifle.  Jump back
down to the mine floor and continue down the hallway with white lights.

You come to a bridge that is retracted.  Using your new rifle, shoot the
switch on the other side to extend the bridge, then cross it.  Keep going
down the hallway to a door.  Enter the door, kill the guard, then hit the
switch to the next door.

LOADING

Walk down two sets of half-spiral stairs, and enter a door at the far end.
Enter the next door, kill the two guards, then man the turret.  Kill two or
three guards that come through the door, then let go of the turret and walk
into the door behind it.  Kill the guard in the control booth.  There is health in the control room if you need it.  If not, enter the door, ignoring the ladder down.

LOADING

You are now in the plant, where you have to do five things to destroy the
plant.  Open the door.  A miner gets shot.  Kill the guards, turn left, and
proceed through the halls.

***********************************************
Eos: Hendrix says you made it into the geothermal plant.
***********************************************

***************************************************
Eos: There are five facilities to sabotage -- turbines, water control, 
water reclamation, lava control, and the main controls.                 
***************************************************

First, destroy the turbines.  To get there, walk straight ahead, go down the
ramp, and then go through the first door on the left.  Walk down, then walk
all the way around to the other side where a piece of dirty yellow machinery
is.  Activate the valve.  Return through the door you came in, and head right.

Go to the Lava Control room now.  Head right from the turbine room, back up the ramp, turn right, turn left, go down the ramp, then enter the door.  In
this room, walk through the opening in the grate, turn left, and activate the valve at the end.  Go back to the door, follow the ramp up, then turn left at the fork to head to the Water Control room.

In this room, walk to the right and go down the ladder.  Kill the guard, then
jump across the water to the console on the other side, and hit the switch. Head out the door you came through, and continue straight.  When you get to
a fork, turn left.  Go the way you went to get to the Turbine Room, but ignore
the door you went through.  Follow the ramp up, past the sandbags, turn left,
and walk down this hall.

********************************************************
Eos: The tech in the main control room is on our side.  Once you've     
sabotaged the other four systems, get in there and he'll know what to do.
********************************************************

When you get to an area that lets you go left, straight or right, go left. Walk down the stairs and enter the door.

********************************************************
Hendrix: Destroy both pump stations.  That'll force even more water into
the system.                                                             
********************************************************

Place a Remote Charge on the pipes, the big, ugly orange things, and detonate
them.  The floor in front of each pump is labeled "INFLOW PUMP" and "OUTFLOW PUMP".  Once both are destroyed, go back out the door, walk up the stairs, go past the door in the middle, down more stairs, and into the main control room.  The friendly tech calls to you.  Walk down the ramps to the bottom and listen to what the tech has to say.

The button he refers to is right behind you.  It is a black button with a
yellow border, and is on a console surrounded by four yellow/orange monitors. Hit the button when he shouts "Go!"  Walk back to the top, out the door, up the stairs, and go through that door in the center you ignored before.  Follow this long ramp down to the submarine bay.

LOADING

Open the door.  To enter the control station, place a Remote Charge somewhere and detonate it to blow a hole, allowing you in.  Activate the switch to lower the sub.  If, for some reason, you wasted your explosives, climb the orangy girder to activate a manual release button.  Either way, get in the sub when it drops.

Follow the underwater path that is lit by white lights.  You will have to fight a couple of enemy subs along the way.  You will also have to face a shark.

********************************************************
Eos: Ultor has an underwater lab somewhere down there.  If you can get inside, I've got a job for you.                                         
********************************************************

LOADING

***************************************************
Hendrix: You should see the research center in the cavern ahead. 
***************************************************

When you come across the research facility, pilot the sub into the round docking bay.  There is another enemy sub to fight.

*********************************************************
Eos: Parker, I want you to grab someone.  I need you to go to Admin and 
kidnap Gryphon, Ultor's Deputy Administrator.                           
*********************************************************

**********************************************************
Eos: I think Gryphon knows about the Plague.  Once we have him, we can  
wring some answers out of him.                                          
**********************************************************

Once you've docked, exit the sub and swim out of the water.  Kill the guards,
enter the door, kill the tech, then climb down the ladder on the floor.  To reveal the ladder, walk toward it.

At the bottom, turn right and enter the door at the end.  Kill the guards, then begin walking down the tram tracks.  A tram approaches with two guards on it.  Kill them.

******************************************************
Eos: There's a miner waiting for you by the stairs to Admin.  Put on the
suit he gives you; it's the only way you'll reach Gryphon.              
******************************************************

Continue down the tracks to the next platform, then go through the door. Walk straight, and go behind the pillar, behind the stairs.  The miner will give you a business suit, but will take all your weapons except for your pistol with 16 rounds of ammo.  With your new attire, head up the stairs.

LOADING

This is the first area where you must use stealth.  Don't get too close to the guards, or they will recognize you.  To get by them, you can walk backwards,
walk with your view pointed straight down or straight up, or walk sideways,
looking at a wall.

**************************************
Hendrix: This is a high-security area.  Be careful.                     
**************************************

********************************************************
Hendrix: Keep your weapon hidden, and don't get too close to anyone. 
********************************************************

******************************************************
Hendrix: Watch out for cameras.  If you get too close, a tech might     
recognize you.                                                          
******************************************************

***********************************************
Hendrix: And if you have to kill someone, hide the body!     
***********************************************

Enter the door at the top, and you are in a small room with a tech.  Enter the door next to the tech. You are now in the office complex.  Head to the right, toward the stairs. Walk up the stairs to the top.  Ignore both doors, and continue down, remembering not to make eye contact with the guard (literally).

******************************************
Eos: Remember, Parker, we want Gryphon alive.                           
******************************************

**********************************************************
Eos: Miners are dying of the Plague down here.  If Gryphon knows anything
about it, we have to get it out of him.                                
**********************************************************

When you get to an area with a central staircase and three doors, one to the left, center, and right, head toward the central stairs. Walk down them. At the bottom, turn left, and head to the door slightly behind you. Run through the cubicles to get to the elevator on the other side of the room.

*********************************************************
Hendrix: Gryphon's office is on the third floor of the Admin area, Parker
*********************************************************

LOADING

When the elevator arrives, you are in a big room with two staircases and a
middle hallway.

*****************************************************
Hendrix: Take the lower hallway, that leads to the left.  I have a      
surprise for you, but hurry up!                                         
*****************************************************

Follow his instructions. Take the middle hallway and take the left branch.

***********************************
Hendrix: Go through the door to your left.     
***********************************

Avoid the guards, and enter the first door on the left.  Ah... you finally
get to meet this Hendrix in person.

Leave his office, then turn left. Follow this hallway, turn right, then turn left again to get to another elevator. This takes you to the third floor.

***************************************************
Eos: Parker, do you have Gryphon yet?     
***************************************************

******************************************************
Eos: I'm sending a squad to meet you and bring Gryphon down here.       
*****************************************************

LOADING

*******************************************************
Hendrix: This is exec land. Be extra careful in here. Security is very tight.
*******************************************************

When the elevator stops, head through the archway, turn left and climb the
stairs.  Run down this hall to the door on your left and go through.  You are
in a security checkpoint.  Go all the way to the right end of the room, then pull out your pistol, activate fine aim mode, and kill the guy with a head shot.  Pick up the body and move it into the storage room at the back.  If you want, you can destroy each security monitor, which disables the camera system.

Head to the door, leave, and turn left, continuing down the hall.  Be careful
of the guards, and enter the archway beyond the black guard to get to the offices.  Gryphon's office is the one beyond the double doors to your right. It is marked with a plaque: Deputy Administrator Gryphon.  Enter the door to the waiting room.  Don't worry about the secretary; just walk into the office and watch a custscene.

NOTE: Don't worry if Gryphon doesn't follow you right away.  As soon as you are far enough ahead and heading in the right direction, he will run up to
you.

After the cutscene, follow Gryphon into the waiting room.  To get out of here
alive, head through the double doors.  See the guard to your right, by the archway?  You have to go there.  To get around him, walk around the fountain
and crouch through the archway on the other side.  Once past the guard, walk
down the hallway.  You come to a fork; a hallway to the right, a ramp down
to the left.  Take the ramp.  NOTE: You may have to shoot some guards.  It's
okay to kill people now, because your almost out; just don't let Gryphon get
caught in the crossfire, or the game is over.  Walk down the ramp.  At the bottom of the ramp, ignore the elevator.  Head right and walk toward the small
door. Pick up a couple weapons in here, including the EnviroSuit, and press
the switch next to the door.

LOADING

Once the door is open, head through it and walk toward the forcefield. Gryphon will open it.  Go through the forcefield, and you will be in an area with another force field and a few guards.  Kill them all.

*********************************************************
Hendrix: This guy's playing some angle, Parker.  Don't let your guard down.
*********************************************************

Hit the switch to the right of the black, circular tube. Climb up the ladder, kill the guard, and hit both switches on the console. There is health in here if needed, as well as some Grenades.  Climb down and go through the now open forcefield.  Run down this pathway to a door, and open it to enter the bot repair shop.

**********************************************************
Hendrix: You're in the bot repair shops now, Parker.  Eos's squad should
meet you soon.                                                          
**********************************************************

Enter the door, and you will be in a room with two guards.  Kill both, then
go to the door at the back right. From the door, turn left, and head toward
the small platform. Hit the switch to ascend to the control room. Grab the
items from the right of the console, then hit both switches. Go back down
the elevator, turn left, and head through the door at the back right.  Follow
this pathway up and to the left.

LOADING

When the loading is complete, walk up a bit further, and an elevator door
will rise, revealing a guard. Kill him, then climb the ladder.  Get the health
if needed, then hit the switch that is labeled "MAIN DOOR." Go back down
the ladder, turn left, and go through the big door at the end. Kill the guards in this room, then head through the crates in the middle to the back left. Gryphon will open up a hidden door, revealing another path. Take the path and follow it as it curves to the right.

You come across another checkpoint, and as Gryphon attempts to wave you
through, a sentry fires at him. He runs back and tells you you'll have to
blast you.

Open the yellow door. Toss a grenade at the wall of the control booth to
blow open a hole, and then walk through that hole to kill the guards. When
they are both dead, hit the two switches beside the medical box. Avoid the
sentry at all costs, because it is powerful.  Get the health if needed, then turn around and hit the yellow switch to open the door. Gryphon comes running
in. When he's in, hit the switch again to close the door and open the other
side. Gryphon runs onto an elevator; follow him.

Halfway down, you get attacked. As soon as the elevator lands, run to the
Fighter and board it. If you're fast enough, Gryphon won't get killed.  If
not, then, you saved closeby, right? When you're in the Fighter, kill all
the guards in this area. When everyone is dead, fly into the opening in the
top of the room.

LOADING

NOTE: This part is very picky. If you don't kill EVERYTHING, the game won't let you advance, and some of the guards are difficult to see in the foggy
atmosphere.

Keep flying upward, and you will arrive in a mine area.  Follow the red lights to get to your destination.  There are five enemy fighters you must take out on your way.  When you reach a wide, squared area, you're almost there.

************************************************
Hendrix: Parker, clear out this area before you try to land. 
************************************************

When all the enemies are dead, fly low to the ground, near the door, and press X, and the game will take over. When the small cutscene is finished, you are facing a switch.  Press it.

LOADING

When the elevator stops, get out and walk to the left, down the ramp.

***********************************************
Hendrix: This is Ultor's main trash disposal facility, Parker.
***********************************************

***********************************************
Hendrix: I can't see Orion's group on my monitors anymore.
***********************************************

At the bottom of the ramp, continue straight, going up the ramp. At the top,
go left, walk a bit, then go left again into the incinerator area. Don't hit the switches yet, and save your game.

Turn around, go right, walk straight, and go through the door. You encounter
a huge robot who can't be killed with your current weapons.

********************************************************
Hendrix: That's an Ultor Personnel Suppression combot.  I didn't know
they had any on Mars!                                                   
********************************************************

The trick here is to lure the robot to the bottom area of the incinerator room.  To get him to follow you, attack him, then back up, and keep attacking so he will stay on you.  If you have a Riot Shield, you can equip it to protect against the bullets and rockets he fires.  If the thing hits you, he will knock off 50-60 points of health and armor.  Lead him to the bottom of the incinerator room and get him to hover over the middle part.

****************************************************
Hendrix: There's a disposal pit at the lowest point of this level.      
****************************************************

******************************************************
Hendrix: Try to lure the bot out onto the pit's covering, then open the 
doors from the control room.                                            
******************************************************

Once he's there, climb the ladder, then open the switch labeled "INCINERATOR DOOR" first, then the "FAN CONTROL" switch.  This will cause the robot to be sucked down and destroyed in the flames.  When it's dead, a cutscene will take over, where Gryphon is being handed over to other miners.

When the cutscene is over, head back to the room the Combot was in.  You can find a lot of good equipment in here.

******************************************************
Eos: Parker, you're not far from Ultor's science and medical labs.     
******************************************************

**********************************************************
Hendrix: The labs are heavily guarded, and Capek is a very nasty creature
**********************************************************

*********************************************************
Hendrix: There's a vent that leads to the labs, but you're not going to like it.
*********************************************************

**********************************************************
Hendrix: It's inside the disposal pit.  There's an access ladder that leads down to it.
**********************************************************

After you've gotten the gear, go back to the incinerator, and open the incinerator door. When it's open, walk to the right side of it, along the wall, and descend the ladder. You only have a short time before the door shuts again. At the bottom of the ladder, jump into the vent shaft and follow it.

LOADING

You are still in the vent. Crawl through it until you reach the exit.

************************************************
Hendrix: You're somewhere above the med labs now, Parker.               
************************************************

*************************************************
Hendrix: Try to pick a quiet spot to come down out of the vent.   
*************************************************

When you reach a grate at a dead end, shoot it, then jump down into the room. A nurse leaves, and a black man is laying on a bed.  Exit the room.

***********************************************************
Hendrix:You'll need a lab coat or you'll have every guard in here down on you.
***********************************************************

NOTE: This part can be played out both ways. You can go the stealthy route by getting the lab coat, but you'll be giving up all your weapons again, except the pistol, or you can do it rambo style, killing all the guards you see. For the sake of this walkthrough, and my personal preference, I am going the stealth route.

When you exit the room, go to the right and enter the small office.Grab the
white coat on the rack.

**************************************************
Hendrix: Don't count on that disguise too much though.                  
**************************************************

*****************************************************
Hendrix: Anyone who gets a good look at you could recognize you.        
*****************************************************

Leave this room, and continue straight down the hall. Go up the ramp and through the door into a central area. Go straight through this area, until you see two large doors, one with guards. Go through the door NOT guarded.

**********************************************************
Eos: Parker, Gryphon's told us a lot more than we ever wanted to know   
about the Plague.
**********************************************************

In this new room, walk down the first ramp to your right.

********************************************************
Eos: You have to grab Capek.  He's the key to the whole thing.          
********************************************************

*****************************************************
Eos: Don't kill him -- hundreds of miners' lives depend on it!          
*****************************************************

At the bottom of the ramp, go through the large door to your left. Go up the
ramp and enter the small door at the top.

*****************************************************
Hendrix: Capek'll be in the science labs, past the med labs.            
*****************************************************

In this room, go through the small door to your right. Two doctors are
chatting in here. Go through another small door to an operating room. Walk
by the table to the large door on the left. Walk down the ramp, and turn
right at the bottom, through the large door. Head to the next door down the
stairs.

LOADING

Enter the large door. You are now in an area that is heavily guarded; more
so than you've seen. Walk forward and enter the small door to the left. Your cover will be blown soon, no matter what, so just make a mad dash for the door in front of you, and follow the hallway until you reach a room with a blue-tiled floor, and a small door to your left. Go straight to the next door, ignoring the side room completely. In this small hallway, continue to the next door.

LOADING

When the load is finished, head through the door.

***********************************************
Hendrix: Parker, I've been studying the labs' security system.
***********************************************
******************************************************
Hendrix: There's a security door you have to pass to reach Capek's lab.
******************************************************

******************************************************
Hendrix: The medical lab administrator should have a passcard.       
******************************************************

***************************************************
Hendrix: His office is in the middle of the complex.                    
***************************************************

In this room, there are two or three guards. If you think you can kill them
all without setting off the alarm, good; go for it. When all the guards are dead (or not), walk to the open archway. Go through the small door, then through another small door. You will probably have to kill everyone in this room, because the guards are everywhere, and it's impossible to sneak by. When they're all dead, climb the stairs, then the ramp, and run to the door at the far end of the hall. Kill the guy sitting on the chair, and he will drop the keycard. Grab it, then leave. Head back to the main room, then turn right and go to the door that is labeled "RESTRICTED ACCESS."  Go through to the middle of the hall.

LOADING

Head through the open doorway. Go through the door and take the elevator
down. When you're on the lower level, follow the purple tinted hall to the left and through the small door up the stairs.  Run up the ramp to the left, and head toward the door. You finally meet Capek. Unfortunately, due to his nanotechshield, your bullets won't harm him. He'll run through the door. You
should do the same. Follow this small pathway to the small door, then head toward the large door. Hit the switch to open it.

Walk into the new room and walk right next to the door. You get a pistol with
125 rounds. Hit the switch.

LOADING

************************************************
Hendrix: Capek headed out that way, Parker.       
************************************************

********************************************************
Hendrix: I can't see into this area.  There aren't any security cameras here. 
********************************************************

Walk down the path until you emerger into an open area. You see another path directly across from you with white lights.  Turn right and follow this narrow walkway. You can see the purple tint from Capek as he rounds a corner. Keep following him. You encounter a new enemy; reapers. The first one you see is a baby version, and can be killed with two pistol shots. The next is an adult version and takes seven to eight to kill, or one shotgun blast.  Pick up the stuff from the dead guard, and continue until you're back in the open area. Be careful, because a guard across the way has a rocket launcher.  Make your way around to the right.

***************************************************
Capek: I see you Parker.  I will deal with you later.         
***************************************************

**********************************************************
Capek: Perhaps you might even be persuaded to join one of my experiments?
**********************************************************

Turn right into the next hallway and follow it.

LOADING

Continue through the hallway until you come to a room filled with water. You notice Capek as he floats through a doorway above and to your left. Don't shoot him yet; you're bullets have no effect. Swim to the other side, climb onto the small platform, then jump into another batch of water.

********************************************************
Hendrix: Orion got Gryphon to the Red Faction base, Parker.          
********************************************************

****************************************************
Hendrix: Eos should be picking his brain right now. 
****************************************************

You must float until you are forced to go under, and when you do, swim straight across to the next area of rock, where you can see a little hole at the top and slightly to the left. Swim through this. Eventually, you begin to see dry land. Step onto this dry land and kill the welcoming guard. Continue up this small ramp.

********************************************************
Capek: "Where could we be going?" I hear you wonder. Soon you will know Parker.
********************************************************

You are on a small walkway overlooking another water-filled room. Stay on
this walkway, and follow it to a doorway to your right. Go through this
doorway and contine following, going through the narrow path.

LOADING

**********************************************************
Eos: Parker, Gryphon says Capek knows how to cure the Plague. 
**********************************************************

Walk forward until you come to an open area.

*************************************************
Eos: I'm coming up there to help you.    
*************************************************

Turn right at the top, and follow the pathway marked with white lights. There will be a doorway to your right; take it.  Follow this small hall and drop down. There are quite a few of those Reaper bugs here. At the bottom, turn
right and follow the hall until you reach a room with shooting jets off steam.
Make your way through the bugs and steam to your left to reach a ramp. To
get up here, you have to jump. Follow this narrow hallway, and you come to
more bugs and a dead guard. Grab the Flamethrower from the guard and keep
going.

LOADING

Continue down the hall. A reaper will attack from the opening to your left.
Kill it and grab the armor from the corpse, then continue down the hallway.

You wind up in an open area with a waterfall. Continue on the ledge to the
doorway at the end. Go through. You will have to kill a lot of Reapers in
here. Make your way to the ramp to the right.

*******************************************************
Hendrix: Parker, I have an idea where Capek is headed.            
*******************************************************

********************************************************
Hendrix: For years, there've been rumors of some sort of secret facility
deep underground.                  
********************************************************

*********************************************************
Hendrix: It's not in the main Ultor security network, so I don't know what's there.
*********************************************************

*******************************************************
Hendrix: I'm going to try to hack into the facility's systems from here.
*******************************************************
You are back in the room with the waterfall. Continue traversing the ledge. There is a doorway to your right that you should go through. This circling room leads you to a small water area. Swim to the other side, mindful of the bug.  See the spotlights pointing toward the top of the waterfall? Walk around to the other side of the waterfall and you will see a doorway. Go through. You are almost to Capek.  Walk through this hall. You will have to battle a couple of bots. You wind up in a big room with a gate. Kill the remaining bots in here, then hit the switch to open the gate.

****************************************************** Capek: Ah, Parker. So you made it past my little guards. 
******************************************************

***********************************************************
Capek: Welcome to my zoo, Parker. Feel free to pet the animals. They won't bite.
***********************************************************

Continue through the hallway to the loading point.

LOADING

Once you have control, continue through the pathway until you come to the
main room.

*********************************************************
Capek: You have arrived at an excellent time, Parker. Feeding time! 
*********************************************************

In this room, there are a bunch of guards. You have three ways to deal with
them:

1) Kill them with your weapons
2) Get in the ATV at the left rear end and run them over
3) Man the gun on the back of the ATV

I prefer option two, so run to the ATV, get in, and mow them down. While
still in the ATV, drive through the tunnel to the left, up the ramp, then down the ramp. If you stay and kill all the bugs, Capek sends you a message.

**********************************************************
Capek: Not to worry, Parker.  Those specimens were a failed batch anyway.
**********************************************************

***********************************************************
Capek: I have plenty of scientists to assist me, Parker. A few less matter not at all.
***********************************************************

NOTE: huh, why can guards outrun an ATV going downhill? Must have a bad engine.

When you arrive in another room, get out of the ATV. Walk through the small
doorway to your right as you enter the room. You are on a metal catwalk. Walk forward, turn left, and look through the glass.

*********************************************************
Capek: Look closely, Parker. Do you recognize any old friends?    
*********************************************************

*********************************************************
Capek: Not every specimen reacts favorably to nanotech injections.
*********************************************************

********************************************************
Capek: But, no matter, even the failures teach us something.             ********************************************************

***********************************************************
Capek: In the advancement of science, anyone, even you, Parker, can serve a useful purpose.
***********************************************************

Hit the switch on the console, then turn around, shoot out the glass, and jump through.  As soon as you land, the ex-miners will attack.  They're easy to kill, so use your pistol.  When they're dead, head to the end.  You have a choice between left and right.  Go right.  At the end of a long hallway, you reach the next section.

LOADING

Continue down the hallway to an open area with a bunch of steam coming from the ground. Kill the guards, especially the one chucking grenades, then grab the items from the back right of the building. When you've got everything,
continue through the hallway.

You are now in a lighter-colored area.  Walk around the catwalk, kill the rocket toting guard, and continue down the passage. You arrive at a bridge, with a missing center.

**********************************************************
Capek: I must be going now, Parker.  Enjoy your stay with my exhibits.  
**********************************************************
**********************************************************
Capek: Maybe you'll have the honor of joining them someday soon.        
**********************************************************

**********************************************************
Capek: Perhaps we will meet again, Parker. You should hope not.        
**********************************************************

Walk to the edge, and look down into the water. Kill the thing swimming there, then jump into it.  Follow the underwater passage marked with white lights.

LOADING

Continue through the passage. You will see a hole up near the middle. Swim up and climb onto the surface.

********************************************************
Capek: Ah, I see you have reached my submarine bay. Go ahead, Parker.   Take a ride.
********************************************************
Hit the switch on the console to drop the sub, then jump into it. Pilot the sub to the passage that you ignored earlier, to your left now.

********************************************************
Hendrix: Parker! I did it! I cracked into the security network for Capek's secret labs.
*********************************************************

*********************************************************
Hendrix: That's where he's heading, Parker.  There's a huge research facility down there.
*********************************************************

On your way, you will encounter an enemy sub. Take it out and continue.

**********************************************************
Hendrix: I can't reach Eos. I left a message with Orion in case she checks in.
**********************************************************
Keep following this underwater tunnel.

LOADING

When the load is done, keep piloting, upwards slightly, and make sure you
always follow the white lights.

***********************************************************
Hendrix: You won't believe the things that've been going on in this lab, Parker.
***********************************************************
***********************************************************
Hendrix: This is the source of the Plague, that's for sure.         
***********************************************************

***********************************************************
Hendrix: Capek's been working on nanotechnology, testings its effects on living beings.
***********************************************************

***********************************************************
Hendrix: Animals or humans--Capek doesn't care.  The Plague is his creation. Be very careful, Parker.
***********************************************************

You emerge in a big area. Get out of the submarine and surface. There are
a few guards to kill here. When all are dead, walk up the rocks. You will
see an opening to your left. Approach it, and hit the switch.

******************************************
Capek: No, Parker, I will not make it that easy.                        
******************************************

Since you can't go that way, turn around and head toward the opening in the
wall. Walk down the path until you see any icy opening to your right. Go
through the bars into this opening.  Be careful walking in here, because you
will slide around.

*************************************************
Capek: This is the feeding shoot, Parker. Something is hungry.         
*************************************************

At the very bottom of this tunnel, you drop into an open area, where a huge
worm is awaiting your arrival. To kill it, fire Rockets near it's mouth,
then use your Assault Rifle to finish it off (if you run out of Rockets). Of
course, you don't have to kill it, so you can run to the door at the end of
the room, behind the worm if you like. Unfortunately, he might hit you with
his arms (if you can call them arms) which takes more damage than the Combot did. When it's dead (or not), run through the doorway (ignore the switch).

*************************************************
Capek: Come, Parker. I am waiting for you.                         
*************************************************

LOADING

When you've got control, head down the passage. You wind up at a bridge.
Cross the bridge, then enter the big door in front of you.

***************************************************
Capek: Welcome to my domain, Parker.                                    
***************************************************

************************************************
Capek: I trust you will find it to your liking...                       
************************************************

After the next airlock door, there is a sentry. Avoid it, and run to the small door to the right. Get the health from the locker if needed, then return to the main room. There is another sentry further down, but the most you can do is run and avoid them. Run through the big door at the end and descend the elevator. There are two guards waiting for you at the bottom. Kill them, then approach the door.

LOADING

After the load, go through the door. You are now in a room with lots of
doors. Go through the big door to your immediate left.

**********************************************************
Capek: Who knows, Parker? These might have once been friends of yours. 
**********************************************************

**********************************************************
Capek: So hard to tell now, is it not?                                  
**********************************************************

After the second message, the cell doors open, and you have to kill all the
ex-miners. Use your pistol; they're too easy to waste good ammo on. When
they're dead, go through the large door at the end. At the end of this hallway
is a door with two guards. Kill the guards, then go through the door.

You are now in a huge room. Go to your immediate left, all the way to the other side, and out the big door. Walk up the two ramps to the silver door at the top. Go through the door into the medical lab, then walk straight across to the next large door. There are two guards to kill here, as well as an elevator to ride.

LOADING

You'd be wise to save here, as you are about to fight Capek soon. You will
have to deal with guards before you get to him. Take your time, and try to
get head shots. You want to have as much health, ammo, and armor as possible when confronting him. Enter the door and kill all the guards.

See the glass in front of you? Guards from the ground floor will try to shoot you through it, but don't worry; a protective case slides down over the glass. Walk around this room and enter the small door.  You might want to save before entering the door.

On the other side, there is a guard to your immediate left. Don't let him
get a shot on you. Walk down the ramps to the very bottom.

*********************************************************** Capek: You are entering my inner sanctum now, Parker.  Enjoy your last few minutes of normal life.
************************************************************

At the bottom, go through the door. There are four or five guards here to
be killed. Once they are all dead, the center pillar lowers, and Capek
appears. This is your toughest fight yet.

*****************************************************
Capek: Ah, together again, Parker. This time, I shall not be so merciful.
*****************************************************

You may be tempted to use rockets and explosives, but DON'T! His shield is
immune to that (for now). Use regular guns, starting with the Assault Rifle, and weaken him. Strafe around his energy balls.

******************************************************** Eos: Capek! Give us the antidote for the Plague and we'll let you live!
********************************************************

********************************************************
Capek: Alas, my dear, you have no say in who lives or dies here.    
********************************************************

*****************************************************
Capek: Fools! You cannot begin to understand the forces I control!     
*****************************************************

When Capek is dead, a cutscene will take over. Parker, being his badass self,
would kill Capek if Eos hadn't interfered. He tells you about the antidote
and how to stop the replicators, but dies. When the cutscene is over, you
have to get out of here. Run up the large ramp to the right, and go through
the small door at the top, or jump through the hole. You only have 60 seconds,
and there is no time, so hurry up. Through the door, there is a bunch of
equipment to pick up lying against the mine wall. Grab it all, the continue
down the corridor.  You come to a fork; go either way. Enter the door at
the end. Hit the switch to open the airlock door.

LOADING

After the load, continue running down the passage.

*********************************************************
Hendrix: Parker, Orion says Eos was planning to bring a computer disk to Ultor's Communications Center.
*********************************************************

*********************************************************
Hendrix: Eos had contacts in the Earth Defense Force.  She thought they'd send a rescue fleet if we put out a distress call.
*********************************************************

*********************************************************
Hendrix: The Comm Center's at the end of this canyon.  Let's deal with the canyon first, then look for a way up to the Comm Center.
*********************************************************

You end up in a clearing.  You see an ATV.  Walk to the ATV and speak with the miner in the drivers seat.  He gives you the disk, and tells you to man
the rear-mounted turret.  Your new friend will drive, and it's your job to
take out the guards on the way.

**********************************************************
* Hendrix: Somewhere down there is a natural tunnel that Ultor used as an  *
* outflow pipe for the sewage system.                                      *
**********************************************************

**********************************************************
* Hendrix: That's the only way up from the canyon floor.                   *
**********************************************************

**********************************************************
* Hendrix: It was blocked by a landslide about six months ago, but Ultor   *
* cleared it off.                                                          *
**********************************************************

When the ATV comes to a stop, look behind you.  You can see a bright opening
from behind a boulder.  Go there.  Follow this narrow tunnel.

LOADING

After the load, keep following.  You arrive in a large area with water.  Jump
into the water.  Swim through the tunnel with all the sea weed.  Watch out
for the bugs when you get out of the water.  Keep following the tunnel as it
curves upward.  You are now above the water you just swam through.  Stay to
the right, walking along the ledge.  Cross the small bridge like rock to the
next tunnel, with a red tint.

******************************************************
* Hendrix: Got some more bad news for you, Parker.                         *
******************************************************

******************************************************
* Hendrix: Orion still hasn't heard from Eos, but that's not the really bad*
* news.                                                                    *
******************************************************

******************************************************
* Hendrix: Once you've sent the message from the Comm Center, we still have*
* to get the fleet in here.                                                *
******************************************************

******************************************************
* Hendrix: Ultor has a system of laser satellites orbiting Mars.  They'll  *
* tear the fleet apart unless we disable them somehow.                     *
******************************************************

******************************************************
* Hendrix: There's a space station that controls the satellites.  We've got*
* to get you up there.                                                     *
******************************************************

Follow this new tunnel until you exit it.  You can see the vent shaft across
from you.  Make a running jump to the other side.

*****************************************************
* Hendrix: Still no word from Eos.  I don't think she made it.             *
*****************************************************

Put a Remote Detonator on the mine wall next to the shaft and blow it.

******************************************************
* Hendrix: First Eos is lost, and now Ultor's sent in reinforcements.      *
******************************************************

********************************************************
* Hendrix: They've kept a regiment of mercenaries in reserve.  Now they're *
* coming out.                                                              *
********************************************************

******************************************************
* Hendrix: The mercs are led by Colonel Masako, a real nasty piece of work.*
******************************************************
******************************************************
* Hendrix: They're all butchers, and she's the worst of them.              *
******************************************************

With the hole blown, crawl through this long vent to the end.  At the end,
climb the ladder to the very top.  You are on top of a small building.  Jump
down to where the techs are.  Follow the passageway to the left, lit by
white lights.

LOADING

After the load, follow the passage to a tram car.  Climb the small stairs,
hit the switch, then get in the tram.  It will carry you to the comm center.
There are guards at the other end.  A good tactic is to use your Sniper Rifle
to pick them off from the tram.  When it docks, get off, and head through the
passage.  Go through the door.  Hit the switch to unlock the next door.

LOADING

Go through the newly opened door, and then go through a dirty, small door.
Take the elevator to the top.

*****************************************************
* Hendrix: You're in, Parker.  Now for the hard part.                      *
*****************************************************

*******************************************************
* Hendrix: The console you need to reach is at the highest level of the    *
* Comm Center.                                                             *
**********************************************************

When the elevator stops, go through the doors.  Ignore the small door to your
left, under the red light, and head toward the open doorway.  Enter the door
beyond.

Walk forward a little, and turn left.  There is a door here, with a sentry
on the ceiling.  Run by the sentry so you can get in the door.  There are two
guards behind sandbags here.  Kill them and proceed.  When you reach the end,
you overlook a big room, surrounded by guards.

**********************************************************
* Hendrix: Parker!  There are mercenaries in the Communications Center!    *
**********************************************************

*********************************************************
* Hendrix: They're starting to appear all over the complex, taking over    *
* the security guards.                                                     *
********************************************************

******************************************************
* Hendrix: They're killing every miner and guard they see.                 *
*****************************************************

Walk along the ledge to the right, and enter the door at the far end.  In this
room, enter the first door on your left.  You will see another door in front
of you.  Approach it.

LOADING

Walk through this door, by hitting the switch, then take the elevator up.  At
the top, you are in a big room.  There are a lot guards here, and one behind
the control area.  Kill them all, then climb the long staircase that is right
next to the elevator.  This leads you to another control room.  In this room,
press a button, except for the one in the middle to get a message from Hendrix.

**********************************************************
* Hendrix: The console you want is under the windows that look out onto the*
* transmission dish.                                                       *
*********************************************************

Listen to him.  Return to the main area, and look for a control box under a
sign labeled "SATELLITE CONTROL."  Hit it.  A cutscene takes over.  When the
cutscene is finished, two mercs come in.  Kill them, but be careful from now
on.  Some guards are carrying Rail Drivers, and getting hit by one means good
night.  Return to the main floor and run to the door to the right of the
elevator.

*********************************************************
* Hendrix: The airlock at the tower's base is open now.  I hacked into the *
* security system and overrode its locks.                                  *
********************************************************

LOADING

********************************************************
* Hendrix: Remember the miners on the shuttle that got blown up?           *
********************************************************
********************************************************
* Hendrix: To get you to the space station safely, we need to take out     *
* Ultor's missile defense system.                                          *
********************************************************

When the level loads, head straight out into the open area.

**********************************************************
* Hendrix: The tram tunnels go to Missile Command.  There's an entrance to *
* the tunnels through this canyon.                                         *
**********************************************************

Follow it as it curves to the right.

**********************************************************
* Hendrix: The mercs have fortified this area.  Keep moving and keep your  *
* head down!                                                               *
*********************************************************

Be careful in this area.  Mercs are everywhere, and they're carrying Heavy
Machine Guns and Rail Drivers.  The turrets at the far end are firing
explosive rounds.  Don't fire at them, because they're too well armored, and
don't stand still,  because they'll get you for sure.  Constantly move, duck
from rock to rock, and run to the door underneath the turrets.

In this room, head straight to the door.  On the other side of this airlock
is the door outta here.

LOADING

Walk to the small door in front of you and open it.  You are now in the
tramway.  Walk left down the tracks until you come to a door on your left.
You are in a small security area.  Kill the guard, then go through the next
door and be prepared to fight a lot, A LOT, of mercs.  When they are all dead,
hop onto the tram.

********************************************************
* Eos: Parker, Eos here.                                                   *
****************************************************

**************************************************
* Eos: I found the antidote formula and got out of there.  Glad to see you *
* made it out too.                                                         *
***************************************************

***************************************************
* Eos: We've got people synthesizing the antidote now.  Then we'll see if  *
* it works.                                                                *
****************************************************

******************************************************
* Eos: But you've gotta get up to that space station and disable the laser *
* satellite network.                                                       *
*******************************************************

**************************************************
* Eos: If that defense system is still working when the EDF fleet shows up,*
* they'll get blown out of the sky.                                        *
*********************************************************

The tram stops at another platform, just in time for five mercs to attack you.
One of them is carrying a Fusion Rocket Launcher.  Needless to say, haul ass
out of that cramped tram.  When they're dead, get back on the tram and take
it to another platform.  Before you reach the station, a tram on the opposite
tracks will catch up with you.  Two mercs are here, one with an Assault Rifle,
the other with a Rail Driver.  They must both be killed before the tram will
stop.

LOADING

*********************************************************
* Hendrix: The Command Center's at the back of this building.  Hurry!      *
*********************************************************

More guards.  Murder, kill, maim.

***************************************************
* Hendrix: I've jammed the missile bay doors closed.  All you have to do is*
* send the launch signal.                                                  *
**************************************************

****************************************************
* Hendrix: The missiles will explode in their launch bays and destroy that *
* part of the complex.                                                     *
****************************************************

Head into the door to the right, the one without a picture of circle.  Go
into the door at the back of the room, into another door, and hit the switch
to raise the large door.  Get out of the control room and go to the now opened
door.  There is a sentry here, so run through this small hallway quickly.

Turn right, and run to the small door at the end of the room, right next to the colored pipes. This is a coffee room, and you can restock a little.
Leave this room, turn left, and hit the switch to open the large door.  Kill
the guards in here, then proceed through the small door.  Walk to the console
in the middle of the room, between the two windows, and hit the switch.  A
cutscene will play.  When it's over, you have 30 seconds to get back to the
tram, or you die in the explosion.  Also, you will encounter a tech coming
toward you when you leave the room.  Kill him, or he'll stop the launch, and
you will again lose.

******************************************************
Hendrix: Run, Parker!  Get to the tram and get out of there!            
******************************************************

************************************************
Hendrix: The whole area's gonna blow! 
************************************************

Once on the tram, it speeds toward another door. Congratulations on your
survival.

LOADING

********************************************************
Hendrix: Parker, are you still there?  Stop standing around and get going!********************************************************

*********************************************************
Hendrix: I'm putting a countdown timer for the shuttle liftoff on yourHUD
*********************************************************

**********************************************************
Hendrix: That's how much time you have to reach it.  You can still make it if you hurry.
**********************************************************

You have approximately 10 minutes to complete this level, or you lose. Crouch and jump out the tram window to the floor below.

Kill all the guards here, then hit the switch to open the door.

***********************************************************
Hendrix: This looks like some kind of motor pool.  Check around -- a vehicle would get you to the shuttle a lot faster.
***********************************************************

In the next room, kill all the guards. When they're gone, head up the stairway to your left. You are in an office. Hit the button, and the bay doors on the right side of the room will open, revealing an APC. Hop in.

***********************************************************
Eos: The mercs are coming out hard.  My squads are pinned down all over the complex.
***********************************************************

***************************************************
Eos: Most of the miners outside our base are dead or hiding.            
***************************************************

Drive straight out, then turn right and drive through the large door. Get out
of the APC, and hit the switch next to the door.

LOADING

********************************************************
Hendrix: Don't stop for anything, Parker. You don't have much time left.
********************************************************

When the load is complete, jump back into the APC and continue through the
door.

**********************************************************
Hendrix: The merc commander, Masako, is sending out a heavy weapons squad to stop you.
**********************************************************

**********************************************************
Eos: Parker, please hurry.  Our outlying guard posts are reporting skirmishes with merc squads.      
**********************************************************

*******************************************************
Eos: If the EDF doesn't get here soon, there's going to be nothing left.
*******************************************************

At the end of the canyon, you see a bunker. Get out of the APC, hit the
switch, and go inside. Hit the switch next to the door.

LOADING

***************************************************
Hendrix: Hurry, Parker!  They're starting to seal up the shuttle bay.   
***************************************************

After the load, go through the door. Walk straight, and go through the door on the left wall; the first door you see.

*******************************************
Hendrix: This is the cargo loading system.
*******************************************

You are now on a catwalk.  Follow it straight and take the ladder down. Jump onto the conveyor and follow the one leading AWAY from the shaft.

***************************************************
Hendrix: You might be able to sneak in through the loading docks.
***************************************************

************************************************
Hendrix: Hurry, they're sealing the doors into the loading dock! 
************************************************

Turn left when you emerge in a room and take the small elevator. When you get off the elevator, turn left and open the large door.

********************************************************
Hendrix: Parker -- find a place to hide before the shuttle takes off. Hurry!
********************************************************

Run to the back end of this room and hit the button to start the elevator. When you get off, turn left, and follow the grating to a panel in the floor marked with the weird circle symbol. Jump down and run to the back. Wait a second, and a cutscene will show the shuttle departing.

LOADING

***********************************************************
Hendrix: You've gotta disable Ultor's planetary defense system before the fleet reaches Mars, or they'll be toast.
***********************************************************

After the load, climb the ladder back into the shuttle area. Take the elevator back down, or jump down, and proceed to the big door. Go through it, and walk straight to the end, to the gold door. Go through it, kill the bot, and go through the one to your right, labeled "REACTOR." Kill the guard, then go through the door to your left.

***************************************
Hendrix: You're in the reactor section now, Parker.
***************************************

Kill the guard in here, then return to the room, turn left, and walk toward
the door at the end of the hall. Enter the door.

**********************************************************
Hendrix: The command center is up this shaft.  The escape pods and labs are down the shaft.
**********************************************************

Go UP the ladder. At the top, enter the door into a new hallway. Run straight
to the door at the far end.

LOADING

Enter the door.

**********************************************************
Hendrix: Parker, Ultor has received a message from the incoming EDF fleet
**********************************************************

***********************************************************
Hendrix: It was encoded, so I don't know what it said, but they're panicking down here.
***********************************************************

Climb the ladder to the first landing, and enter the door labeled "SECURITY".

**********************************************************
Hendrix: They're destroying documents and computer systems. And the merc docking bays are swarming with activity.
**********************************************************

Enter the door on your right. Walk down this short hall, and turn right,
following the hall to the big room.

*********************************************************
Hendrix: The laser satellites are controlled from this room and the next one.
*********************************************************
***********************************************************
Hendrix: Each computer controls part of the defensive grid.  Take out all eight computers to disable the system.
***********************************************************

**********************************************************
Eos: Parker, are the defenses down yet?  The mercs are in our base, coming from all directions!
**********************************************************

Kill all the guards in here, then destroy the four computers.

********************************************************
Eos: Parker, Hendrix...base overrun...fighting retreat...falling apart...
********************************************************

When the four computers are toast, climb the ladder between the two computers on the right, and enter the door. In this next room, kill the guards, then destroy four more computers.

*******************************************************
Hendrix: The defense system is down temporarily.  The only way to permanently disable it is to destroy the station.
*******************************************************

Return to the long ladder in the circular shaft and climb it even higher, to a
door marked "SECURITY." Enter it, and head through the door to your left. You are now in a hallway with doors lining both sides.

************************************************
Hendrix: Look for overrides to open the station's doors.                
************************************************

The switch you need to activate is located through the second door on the
left. Hit it.

*******************************************************
Hendrix: That did it!  The station's lower section should be open now.
*******************************************************

Return to the hallway and climb the ladder down all the way to the bottom. Enter the door at the bottom, and continue down the corridor.

LOADING

After the load, enter the door and climb down the ladder to the first landing.
Enter the blue door, then run straight across to the other door. Now run to the next door.

LOADING

******************************************************
Hendrix: Parker. I've lost contact with the Red Faction base.
******************************************************

*****************************************************
Hendrix: I can't raise Eos, Orion, or anyone else there.
*****************************************************

***********************************************************
Hendrix: There are miners scattered all over the complex.  I'm trying to contact them and gather them together.
***********************************************************

Climb the ladder all the way down, and enter the door marked "ESCAPE POD." Make sure the door is open, then return to the ladder and climb all the way back to the top and through the door. Run down the hall to the door at the end.

LOADING

Go through the door into the orange lit shaft. Climb the ladder to the first landing, and go through the door. Go through the sliding door to your right, labeled "REACTOR." In this room, walk through the next door to get to the actual reactor. Go around to the back of the reactor and climb the ladder all the way to the bottom. Don't go into the water, because it will hurt you. Walk along the ledges that are just above the water until you find a switch. Hit it, then climb the ladder up three floors. Hit this second switch to begin the overload process.

You now have 90 seconds to get to the escape pod. Climb down the ladder one floor, and head for the door. Turn left, enter the door, then descend the ladder all the way to the bottom. Go through the door, then head to the door straight across from you.

LOADING

Go through the door. Climb the ladder all the way to the bottom. Go through the door marked "ESCAPE POD." Go through the second door. Go to the escape pod on the right, and hit the switch.

LOADING

Cutscene showing the station blow up.

LOADING

**********************************************************
Hendrix: Parker, you still alive? I've sent some miners to the crash site to find you.
**********************************************************

******************************************************
Hendrix: They'll try to guide you to the merc base.  We're in big trouble.
******************************************************

**********************************************************
Hendrix: The mercs have orders to evacuate the base and destroy the entire mining complex.
**********************************************************

Hop out of the pod and walk to the miner. Do as he says and follow him.

***********************************************************
Hendrix: The mercs didn't have to go after the Red Faction base. That was Colonel Masako's idea--payback for all the trouble the miners caused.
***********************************************************

***********************************************************
Hendrix: She led the assault.  I overheard her radioing the merc base, reporting complete success.
***********************************************************

When you reach an intersection, mercs ambush you, and the miner dies. Kill
them, then take the right path of the intersection. Follow it around until
you approach an area where miners are being killed. Run through this part
and go through the tunnel at the other end.

LOADING

After the load, you will emerge in another open area, with a bridge in the
distance and a battle between miners and mercs happening. Don't join them;
run out and follow the path, all the way around to a tunnel on the other side. You wind up in an area with a rock bridge above you. DO NOT stop!
Keep running to the other end, because the guy on the bridge has a Fusion
Rocket Launcher.

In this open area, turn left and head for the open doorway. Keep following
the tunnels and you will eventually come to a loading screen.

LOADING

After the load, continue following the path. You see a merc on a bridge,
who has a fusion. Avoid him and continue across.

You come to a base, with two turrets and another fusion toting merc. Destroy
the turrets with the rail driver use it to kill the merc from behind a wall. When they're all dead, head through the door. Follow this hallway around the bend and go through the large door. Hit the switch to open the door, but, wait! What's this? Green smoke? This can't be good. The last thing you hear is the laughter of some person...

LOADING

You awaken in a jail cell, with some miner across the way speaking to you. After a few seconds of talking, someone shouts out "Red Faction!" and unlocks the cells. He begins to ask "Whichever of you is Park-" and then gets shot. Run to grab the envirosuit in the back left, then grab the gun from the dead miner who freed you. Kill the guards, then walk down the hallway to the left of the sentry. Get the equipment from the middle building, then enter the
elevator.

LOADING

****************************************************
Hendrix: Parker, I'm in the merc command center.  I can see you on the monitors.
****************************************************

*********************************************************
Hendrix: There's a squad of miners with me, but the whole base is crawling with mercs.
*********************************************************

Leave the elevator, and walk down the hallway. Some doors off to the side hold equipment and mercs, but they don't have to be entered. At the very end of the hallway, there is a door. Enter it. You are on a small bridge. Cross it and approach the next door.

LOADING

Open the door. In this hallway, follow it around the left bend and take the room to your left. That guy is a miner; don't kill him. Walk around all the computers and talk to Hendrix. Return to the hall and take the elevator at the back end of the hall, to the right.

LOADING

*****************************************************
Hendrix: The emergency shutoff should be on the lowest level of the     
generator room.                                                         
*****************************************************

Leave the elevator and enter the first door on your left.  Kill all the guards, then climb down to the lower level and hit the switch where it says "POWER". When you've done this, climb the ladder and race back up so you can kill the
guards before they shoot Hendrix.

********************************************************
Hendrix: Good work, Parker. The mainframes have powered down. They should come back up when the emergency generators kick in.              
********************************************************

*************************************************
Hendrix: Here they go...I'm hacking in...                               
*************************************************

*********************************************************
Hendrix: Got it! I overrode the door locks. We're coming up--wait   
outside the generator room for us.                                      
*********************************************************
Once Hendrix arrives, he will lead you to where you have to go, but will stop when there are enemies around. Kill all the guards and destroy the sentries in the rooms he leads you to. Destroy the sentries with the rail driver. When the room is clear, Hendrix will run in automatically. He'll run to the left of a big door and fiddle with some controls. Go through the big door that just opened, kill the guard, and approach the second door.

LOADING

*******************************************************
Hendrix: Hurry, Parker--run for the far doors. I'm going into the     
control room to help open things up for you.                            
*******************************************************

Open the door, but be careful of the rail driver guard behind it. He may shoot you as you enter, ending your game. Enter the room, and Hendrix will run up the ramp.

****************************************************
 Masako: Well, look at this -- Hendrix has finally come out of hiding!   
****************************************************

When Hendrix reaches the control room, he activates a trap placed by Masako, and is killed by the resulting explosion.

*****************************************************
 Masako: Here's what mercs do to traitors, Hendrix!                      
*****************************************************

*****************************************************
 Hendrix: Parker...stop them...don't let Ultor get away with...it all... 
*****************************************************

*****************************************************
 Masako: You seem to be almost out of friends, Parker.                 
*****************************************************

*******************************************************
 Masako: Here come some of my friends to entertain you.                  
*******************************************************
*******************************************************
Masako: I'd stay myself, but I have other matters to attend to.         
*******************************************************
Enter the door at the other end of the room, behind the shuttle, and follow the dank hallway. Enter the door at the end to the fighter room. Run up to the console in the small control room and hit the switch to release a fighter. The fighter takes a few moments to move along the rail and to finally land, so grab a book. When it lands, board it, and fly through the door in front of you.

LOADING

In this area, I prefer to stay low to the ground, so don't fly too high. You face more guards, but you don't have to deal with merc fighters. After they are all dead, jump out and pick up their weapons; you'll need it for the final battle. Make sure you're close to the ground when you jump out so you can jump back in. When all the weapons are collected, get back in the fighter and fly through the door.

This room is another shuttle bay. Fly straight across to the exit at the other end. Don't worry about the guards here. After you reach the door, continue flying and killing in this hallway, simlar to the one you were just in, until you reach a fork; straight or right. Go right and through the door. In here are two more fighters you have to destroy. When both fighters are destroyed, Masako enters the battle. You must now fight here. If you manage to blow up her ship before your's does, your ship will be destroyed too. Stay close to the ground when fighting, because if your fighter is destroyed too high up, you will take damage from the height. When you're on the ground, select your Heavy Machine Gun and drain it's ammo first. After 150 or so shots from the HMG, her shield will break and she'll fall. If you feel brave, switch to the Rail Driver and go for a one shot kill when she's on the ground, or continue to use your automatic weapons. When she's dead, walk over to the bay doors, where she came from. Walk over to the left one and press the switch to descend underground. You see Eos tied under a window, sitting next to the bomb. Run up to her. Approach the bomb from the right hand side, opposite Eos, and activate it.

LOADING

You now have to enter two codes to disarm the bomb. You, of course, don't know the code, and there's no clue. It's all trial and error. But wait.  I can help you with that!

1st Code:
---------
CIRCLE
CIRCLE
SQUARE
CIRCLE

2nd Code:
---------
SQUARE
TRIANGLE
X
CIRCLE
SQUARE
X
CIRCLE

If you enter the above two codes and they don't work, then the combination is random each time the level is played, and I can't help you. If they work, then congratulations! Enjoy the final cutscene, watch some boring credits, and go back to your life!

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