_________________________________________________________ CONTROLS
Left Analog Stick - Move Dante/Lucia
R1
- Lock on R2 - Don't auto-target
L1 - Devil Trigger L2 - Switch sub-weapons L3 - switch target
X
- Jump Square - Use Sub-weapon Triangle - Use main weapon Circle - Evade/Search
There
are a number of combinations that you can perform with your guns and your swords. Try them out and check your file section
to discover some more.
___________________________________________________________ DIFFICULTY MODES
===
EASY AUTOMATIC ==================================== EASY AUTOMATIC === No one I know has been able to find this "hidden"
(according to the manual) mode. I tried dying 20 times and getting D ranks on the first three levels (though I got a C rank
on 2 and 3 because I couldn't buy items without getting orbs and I couldn't use the items to lower my item rank without raising
my orb rank).
As of now, there's no confirmation other than the manual.
=== NORMAL ============================================
NORMAL === This mode has been dubbed Easy Automatic for most DMC players, though those who haven't played the first game
often find it as challenging as any normal difficulty.
The enemies are weak and often would rather stand around than
attack you. I thought for a moment that this was a sliding scale difficulty, but even when I'm doing extremely well, the enemies
just don't want to respond.
=== HARD =============================================== HARD === This is about
the tone of normal mode from DMC. The enemies have more attacks and are often actually motivated to attack you. They are still
weak, though. You won't stock up on a lot of orbs in this mode since you've most likely upgraded your weapons and kill them
too quickly now.
You must complete Dante and Lucia's game on Normal to unlock Hard Mode.
=== MUST DIE MODE
===================================== MUST DIE MODE === This is where the game really picks up. The enemies take less damage
and now have a devil trigger of their own. That's right, they can now do some major damage to you and take none themselves.
The bosses also have a wider range of attacks, including all of them being able to attack if a boss has multiple forms.
Must
Die is unlocked when hard mode is completed.
__________________________________________________________ STORY
(from
the Devil May Cry 2 manual)
In ancient times, a religion arising somewhere east of the Mediterranean Ocean split into many different factions.
Its disciples quickly carried it to western Asia, Europe, and North Africa. As time passed, some gods from the various
sects were forgotten, others were assimilated into other religions, and still others were shunned as evil.
For
one reason or another; the gods all disappeared. What few people continued worshipping them were branded as heretics.
The dissenters were forced to turn their backs on their own homelands in order to continue their beliefs.
Venturing
farther and farther away, the outcasts eventually found themselves adrift in an unknown land floating on the outskirts
of the New World. This was Dumary Island.
Hordes of refugees of different races, beliefs and languages crossed
over to the island. The first to arrive followed the sea routes of the old Viking explorers, around the North Pole
and through the Pacific Ocean. Following them came runaway slaves seeking sanctuary.
The newcomers all had a single
common point--belief in a pagan religion. Tribes that had historically skirmished over old differences running deep in their
cultures now lived together peaceably on the same island.
As the generations passed, the former strangers blended together
into a single people. Their mix of different languages, ethnic customs and various gods gave birth to new, totally
unique religions.
The gods worshipped by the new blend of people were an ancient family of beings inhabiting a different dimension.
They wielded strange powers and existed outside the concepts of right and wrong. Deities that were considered evil or
pagan in the old world were, on Dumary Island, simply thought of as "other gods"--there were far too many of them to
count. Rites performed in honor of these idols often resembled exorcisms and demon sealing ceremonies.
The
priests of these cults were known as "guardians" and were sometimes called upon to protect the gods and their worshippers.
Many were the legends of the guardians who had borrowed the power of their own gods to defeat enemy gods. One recent
tale, only a few hundred years old, told of a great swordsman appearing from "the outside" to aid in exorcising the most
evil god of all time.
Over the centuries, Dumary Island's success in supporting the worship of unique religions
while maintaining its existence out of the mainstream has been nothing short of miraculous. Lately, however, agents of
international corporations have begun infiltrating the island. Their purpose is to acquire the "special ores" discovered
in the island's interior.
On Dumary Island, the people's simple religious piety, as well as the fabulous artifacts
buried in the inner mountains, are now in great danger.
________________________________________________________ CHARACTERS
DANTE Dante
is a devil hunter, and the owner of Devil May Cry (er, Never Cry), a private detective type agency that specializes in
the destruction of demons. He is the descendant of the legendary demon knight Sparda.
LUCIA Lucia is a protector
for Dumary Island. She has been trained by Miete in the ways of combat since she was young.
MATIER Matier is
an old woman who is a protector. She raised Lucia as her daughter and taught her the art of combat.
ARIUS The
leader of an international corporation who wishes to ascend and become a god.
___________________________________________________________ WEAPONS These
are the different weapons and their locations in the game so that you can have a point of reference while playing.
===
DANTE =================================================== DANTE === These are Dante's different weapons.
--[ SWORDS
]---------------------------------------------------------- Rebellion Rebellion is Dante's starting sword.
Vendetta The
Vendetta is discovered in the oil platform (Mission 7). It is a large sword.
Merciless The Merciless is a huge
and powerful sword. Discovered in Mission 11 above the spike crusher.
--[ GUNS ]------------------------------------------------------------ Ebony
and Ivory Dante's trusty handguns that he starts with.
Shotgun Slow to load, but high damage. Discovered after
defeating Jokatgulm (Mission 4).
Submachine Guns Fast. Very fast. Discovered at the top of the platform room
in Mission 5.
Rocket Launcher Slow to fire, and not mobile, but it packs a huge punch. It's located in a box
in the plane on Mission 9.
=== LUCIA ============================================== LUCIA === These are
Lucia's different weapons.
--[ SWORDS ]----------------------------------------------------- Cutlaseer Lucia's
standard swords. She starts with them and takes them everywhere.
Klyamoor Swords for Lucia with a wide range. Discovered
on Mission 3 in the train station.
Zambak Small arm-swords. Discovered in Mission 10.
--[ ARSENAL
]----------------------------------------------------- Throwing Daggers Silver knives created to stand up to demons.
She starts with them.
Darts Short swords to be thrown at enemies. They fan out to hit multiple enemies at once.
They are found in Mission 2 after breaking a statue.
CrankyBomb Small explosive devices. Discovered on Mission 5,
in a box inside the plane.
Bowgun Gun with the ability to fire underwater. Discovered in Mission 6 in an alcove
just below the teleport point.
___________________________________________________________ HEARTS
AerialHeart Enables
you to fly in Devil Trigger. Discovered in Mission 2 in both Dante and Lucia's games.
AquaHeart Discovered in
Mission 7, near the beginning.
FrostHeart Adds ice element to your attack in Devil Trigger. Dante: Discovered
in Mission 16, after using the last Sacrilege. Lucia: Starts the game with it.
FlameHeart Dante: Discovered in
Mission 7, fly up the large central area in the staircase room to get it. Lucia: Discovered in Mission 5, fly up the
large central area in the staircase room to get it.
OffenceHeart Enhances your attack power while in Devil
Trigger.
Dante: Discovered in Mission 5, jump over a wall after the truck explodes. Lucia: Discovered in Mission
4, below where Lucia starts the mission.
HealingHeart Enhances ability to recover vitality in Devil Trigger.
Dante:
Discovered in Mission 11. Has to destroy the statues and run to get it. Lucia: Discovered in Mission 3, in the building
on the waterfront.
QuickHeart Dante: Discovered in Mission 4, in the building on the waterfront. Lucia: Discovered
in Mission 8, she has to break the urns and run to get it.
ChronoHeart Dante: Discovered in Mission 15. Knock enemies
onto the gray mound. Lucia: Discovered in Mission 11. Knock enemies onto the gray mound.
ElectroHeart Lucia:
Discovered in Mission 5. Activate the glyph with the EvilHeart. Dante: Starts the game with it.
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